Computer Graphics: Principles and Practice in C (2nd Edition)

Computer Graphics: Principles and Practice in C (2nd Edition)

Computer Graphics: Principles and Practice in C (2nd Edition)

more information about Computer Graphics: Principles and Practice in C (2nd Edition)

Editorial Reviews
Amazon.com
Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation.

Book Info
Uniquely combines current concepts and practical applications in computer graphics. Provides the most comprehensive, authoritative, and up-to-date coverage of the field. DLC: Computer graphics.

Computer Graphics: Principles and Practice in C (2nd Edition)

Computer Graphics: Principles and Practice in C (2nd Edition),James D. Foley,Andries van Dam,Steven K. Feiner,John F. Hughes,Addison-Wesley Professional,0201848406,Computer Bks - Desktop Publishing,Computer Books: General,Computer Graphics,Computer Graphics - General,Computers / Computer Graphics / General

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