Editorial Reviews
Book Description
Maya Techniques | Hyper-Real Creature Creation provides users with an inside look at working with Maya in a production setting. Authored by a team of industry experts it explores the recommended workflows for achieving hyper-realistic results when creating humanoid characters. Based on the creation of a biped beast, this book will provide step-by-step instructions and accompanying theory with each artist covering his area of expertise, specifically modeling, texturing, facial setup, and body setup. The DVD will include instructor-led training movies; models, setups, and scene files to complete all the tutorials in the book; and interviews with the author-artists. Table of Contents: Creature Pre-production Poly Box Modeling Modeling According to Muscle Flow Advanced Poly Tools/Workflow Techniques Corrective Blend Shapes for Rig Skeleton Set-up Squashy Lips Compressible Spine Cluster on the Mesh Fleshy Eyes and Sticky Lips Re-Directing Modeled Shapes into Attribute-Driven Muscle Groups Making Corrective Shapes Using Wrap Deformers Eye-Refraction Tricks Realistic Skin Shading Joint Chain Creation Hierarchies and the Broken Hierarchy Technique Creating Controls for a Humanoid Creature Applying Joint Chains into the Hierarchy Binding the Creature
Maya Techniques | Hyper-Real Creature Creation +DVD : The Industry Expert's Guide to Modeling, Texturing, and Rigging in Maya (Maya Techniques S.),Eric Miller,Paul Thuriot,Jeff Unay,Sybex,1897177046,Computer Books: General,Computer Graphics - Design,Computers,Computers - Other Applications,Computer Software Packages,Computers / Computer Graphics / Design
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