Build the Ultimate Gaming Machine (ExtremeTech)

Build the Ultimate Gaming Machine (ExtremeTech)

Build the Ultimate Gaming Machine (ExtremeTech)

more information about Build the Ultimate Gaming Machine (ExtremeTech)

Editorial Reviews
Book Description
Make one fantasy come true Leave those mythical monsters alone for a minute and think about this. What if you had a really kickass PC that would let you totally experience the game? What if it included every feature you've dreamed of a motherboard designed exclusively for gaming, top-notch video and sound cards, the fastest processor? What if another gamer could teach you to build it yourself, without spending a Jedi's ransom? What if you buy this book, turn to page 1, and get started! Expert instructions for Planning your PC Setting your budget Deciding where to shop for parts Choosing a processor, memory, motherboard, sound and video cards, and the rest Selecting speakers, a monitor, and a case Assembling the PC Hooking up to a game network

About the Author
K.R. Bourgoine is a hard-core gamer of role-playing, online, and console games. He’s an active beta-tester, having tested Magic Online, Asheron’s Call I and II,World of Warcraft, and Diablo II. In his professional life, Kerry is an IT consultant, Network engineer, and Special Project Manager for a renown law-firm located in New York City with offices across the globe.
He has been building computers for personal and professional use since the 1980s and is certified in 3D StudioMax, PhotoShop, Dreamweaver, and Director. Kerry is also the author of The Acquisitioners (www.acquisitioners.com).
Writing since 2001, his first published work came in the form of a short story, “The Adepth’s Vault: The Bone Sword of Kelifex,” which appeared in Gary Gygax’s Lejends (co-Creator of Dungeons and Dragons) magazine in July 2002. That work expanded into a regular column in which he introduced new artifacts into the Lejendary Adventure world, through the tales of Meselin, The Master of Lore and Arcana for the Society of Lost Knowledge.
The Acquisitioners series was created in 2001 as an expansion of his Mordelack/Shadowcircle Series, a verbal trilogy that follows the rise, reign, and fall of Modelack the Vile. Interestingly, The Acquisitioners series was written before Mordelack ever was put to paper. In December 2003, www.Acquisitioners.com was launched.

Matthew J. Malm is a Microsoft Access Database Developer and VBA Programmer for a large insurance firm in New York, as well as a computer consultant, specializing in building and repairing PCs. Matthew has been programming and gaming since the days of the Apple IIc.

Build the Ultimate Gaming Machine (ExtremeTech),K.R. Bourgoine,Matthew J. Malm,Wiley,0471755478,Computer Bks - IBM,Computer Books: General,Computer games,Computer input-output equipment,Computers,Equipment and supplies,Hardware - Personal Computers - PCs,Microcomputers,Upgrading,Computers / Personal Computers & Microcomputers / IBM-Compatible,PCs (IBM-compatible personal computers)

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