3D Game Textures: Create Professional Game Art Using Photoshop, First Edition
Editorial Reviews
Book Description
Learn how to create stunning, professional-quality game textures from an award-winning industry expert. This book is your one-stop-shop to learn everything you'll need to know about texturing game worlds, from the research that goes into creating a world to tips, tricks and tools of the trade. Learn how to create everything from bullet holes and flames to windows and walls in tutorials that walk you through the process of developing textures (game art) for the most common game settings--from modern urban to fantasy--based on professional concept art.
Most importantly, you'll learn how to think like a game artist. Each tutorial begins with the instructions you'll most likely be given on the job, then walks you through the research and planning phase to the process of building textures for the scene at hand. You'll learn not only what goes into building a game world, but you'll also come away with a complete, professional portfolio to help land your dream job.
* Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images
* Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers
* Companion CD includes sample textures and electronic versions of images you saw in the bookall the tools you need in one place!
* Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide
About the Author
Luke Ahearn has over thirteen years of professional game development experience and has served in lead positions (designer, producer, or art director) on seven published game titles including Dead Reckoning and Americas' Army and worked as a background artist at EA. He has authored six books on game development and ran his own computer game company (Goldtree) for ten years. Currently, he is the Art Director at Hi-Rez Studios.
3D Game Textures: Create Professional Game Art Using Photoshop,Luke Ahearn,Focal Press,0240807685,Computer Bks - Desktop Publishing,Computer Bks - General Information,Computer Books: General,Computer Graphics - Design,Computer Graphics - Game Programming,Computer Graphics - General,Computer Graphics - Photoshop,Computers,General,Interactive & Multimedia,Computers / Interactive Media
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