Understanding 3D Animation Using Maya (Book with CD)
Editorial Reviews
Book Description
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.
Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.
Topics and features:
- Proven method that emphasizes preliminaries to every chapter
- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques
- Skills reinforced with tutorials and chapter projects
- Real-world experience distilled into helpful hints and step-by-step guides for common tasks
- CD-ROM with practice animations, case studies and additional methods
Understanding 3D Animation Using Maya (Book with CD),John Edgar Park,Springer,038700176X,Computer Animation,Computer Books: General,Computer Graphics - General,Computer Vision,Computers,General,Maya (Computer file),Three-dimensional display syst,Three-dimensional display systems,Unassigned Title,Computers / Computer Graphics / General
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